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Beginning iPhone Development: Exploring the iPhone SDK



Books : Beginning iPhone Development: Exploring the iPhone SDK

List Price: $39.99
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Binding: Paperback
Dewey Decimal Number: 005.26
EAN: 9781430216261
ISBN: 1430216263
Label: Apress
Manufacturer: Apress
Number Of Items: 1
Number Of Pages: 536
Publication Date: November 14, 2008
Publisher: Apress
Studio: Apress
Sales Rank: 211




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Editorial Review:

Product Description:


Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you.



Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone and iPod Touch programming.



The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone SDK, then stepping you though the creation of your first simple iPhone application. You'll move on from there, mastering all the iPhone interface elements that you've come to know and love, such as buttons, switches, pickers, toolbars, sliders, etc.



You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. You'll master the art of table-building and learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system.



You'll learn how to draw using Quartz 2D and OpenGL ES. You'll add MultiTouch Gestural Support (pinches and swipes) to your applications, and work with the Camera, Photo Library, and Accelerometer. You'll master application preferences, learn how to localize your apps into other languages, and so much more.



Apple's iPhone SDK, this book, and your imagination are all you'll need to start building your very own best-selling iPhone applications.

Reviews



"People ask me again and again about how to get started in iPhone development, but I never had a very good answer for them until now. Dave and Jeff's book starts at the beginning in clear English, making sure you understand the fundamentals with many large illustrations. From there, they progress into key concepts such as the MVC pattern and ImageBuilder fundamentals. Additionally, I find myself flipping back to it as a reference guide—the plethora of code samples make it a must-have."

—Steve Demeter, Creator of "Trism" and owner of Demiforce LLC



"Beginning iPhone Development delivers a clear picture of the entire development process from registering as an iPhone developer through creation of complete applications. There is a wealth of examples illustrating each feature of the iPhone. The authors did an excellent job of demonstrating "best practice" coding methodology throughout the book. You would be hard pressed to find a better guide to creating software for the iPhone."

—Aaron Basil, iDev2.com



"Dave Mark has always been the king of Mac programming authors, and now he's proven to be the reigning king for books on iPhone development!



"Beginning iPhone Development is the definitive guide for iPhone development, and anyone aspiring to develop for the iPhone should get this invaluable reference."

—Brian Greenstone, President & CEO, Pangea Software, Inc.



"Jeff and Dave have done an exceptional job exploring the iPhone SDK. This book is far and away the single best resource for iPhone SDK development. Developers will latch on to this book and find it useful as they create the next great iPhone application. If you're a developer with an interest in this amazing new platform, this is a must buy."

—Chris Stewart, Founder, iPhoneDevSDK.com



"If you're planning on coding for the iPhone, start here. Dave and Jeff know their stuff and also know how to explain it. I was amazed how much stuff they cover, from Hello World through analyzing user gestures. Not only do they cover the fun stuff like playing with the camera, they cover real-world development issues like localization. I learned a huge amount from them"

—Mark Dalrymple, Co-founder, CocoaHeads, and Principal Author, Advanced Mac OS X Programming



"Starting with an overview of the technology, how to approach the device, the authors lead us straight into the heart of iPhone development. As you progress, you'll learn more about various layout engines and view managers, as well as the more meaty topics like accelerometer and GPS APIs. This book is a must-have for anyone interested in getting started quickly and efficiently with iPhone development!"

—Chris Pelsor, Manager, Tarantell:Hybrid

Summary of Contents

  1. Welcome to the Jungle
  2. Appeasing the Tiki Gods
  3. Handling Basic Interaction
  4. More User Interface Fun
  5. Autorotation and Autosizing
  6. Multiview Applications
  7. Tab Bars and Pickers
  8. Introduction to Table Views
  9. Navigation Controllers and Table Views
  10. Application Settings and User Defaults
  11. Basic Data Persistence
  12. Drawing with Quartz and OpenGL
  13. Taps, Touches, and Gestures
  14. Where Am I? Finding Your Way with Core Location
  15. Whee!
  16. iPhone Camera and Photo Library
  17. Application Localization
  18. Where to Next?

About the Apress Beginning Series



The Beginning series from Apress is the right choice to get the information you need to land that crucial entry–level job. These books will teach you a standard and important technology from the ground up because they are explicitly designed to take you from “novice to professional.” You’ll start your journey by seeing what you need to know—but without needless theory and filler. You’ll build your skill set by learning how to put together real–world projects step by step. So whether your goal is your next career challenge or a new learning opportunity, the Beginning series from Apress will take you there—it is your trusted guide through unfamiliar territory!





Customer Reviews
Average Rating:  out of 5 stars

Rating: 1 out of 5 stars - This book is FULL of TYPOS!
This book is NOT for the beginner. If you are not familiar with C/C++/Obj-C, I wouldn't recommend this book. Furthermore, it is FULL of typos; most likely from the publisher. I type in the code examples and got errors. I wrote the author and he recommended I use the forum on his site. So, I joined the forum, stated my error(s) in a message, and people answered. Every few pages, I was having to go into the forum and ask about problems I was having with the code. After having done this several ... Read More



Rating: 5 out of 5 stars - Great Book!
Although I have only worked through Chapter # 7 so far, I have found this book to be an excellent tutorial for developing on the iPhone. The sample projects are well organized and build upon each other progressively. So far, I haven't found ANY errors in the sample code (from the book). I've made a few blunders of my own by mistyping code or accidently omitting steps while working in the Interface Builder. The title "Beginning" might be a little misleading for some folks. I'm an experienced developer ... Read More



Rating: 5 out of 5 stars - Great for Beginners
This is a great book to start developing for the iphone, I have read one-fifth and the examples are great, am learning a lot perhaps Im not familiar with objective-c programing. I would recommend this book for people who does not know much about this code.



Rating: 5 out of 5 stars - iphone omnipotence (iO)
Personally, I'm happy with what this book provides in the form of Objective C examples and fundamentals for creating iPhone native applications with Xcode and Interface Builder. The learning pattern of the book goes like this: write some code, run some code, and explain some code. This works well for most people with experience in application development.

If / when you get this book, however, do not put too much pressure on it to explain to you every possible concept there is to know about ... Read More



Rating: 3 out of 5 stars - Title is misleading, not for beginners
While the iphone concepts start out simplistically, this book is not for someone who is new to programming.

Perhaps a better title would have been "Beginning iPhone development for Objective C programmers" or maybe included a chapter or 2 as primers to C/Objective C.

This is my 3rd day on the book and I've decided to put it down and review Objective C (in another book by Sam's) before continuing simply because this book's examples start off with lots of Objective C, that even though ... Read More



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Books : Beginning iPhone Development: Exploring the iPhone SDK