 

Electronic Battleship Advanced Mission
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Great Toy for hours of fun... NO cheating with this electronic version. Great Sound affects. Good Choice.
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This was a Christmas gift for two brothers, ages 8 and 10. As their father said, "I scored big time". The boys couldn't wait to set it up and start playing. They loved it. I highly recommend this game.
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This brings back memories of my childhood. I purchased this as a gift for my brother and we have been having Battleship Wars ever since. The only reason I did not give it 5 stars is because the attached container for all the small pieces is a little too small (sometimes they spill out). Otherwise the unit is designed very well.
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I just came back from buying the Electronic Battleship Advanced Mission game. First, I bought the one that comes in the BLUE BOX. After five minutes into the game, I could see how badly this game was done. Especially the annoying voice of the announcer that lets you know if you hit or miss a target because not only does he sounds awful but also you just cannot understand what he says. Therefore, if you are playing with the advanced weapons and use the tomahawk missile, when the game announces the spaces that you hit and missed you will not be able to tell the difference between the two no matter how many times you press the repeat button. It was so frustrating that I immediately packed the game and went back for a refund.
Then I saw the Electronic Battleship Advanced Mission that comes in the GREEN BOX and I exchanged it for that one. Wow, what a difference! The voices, the sounds, the design, everything is just excellent. Here is what you get in this new and revised game. Remember, it's the one in the GREEN BOX.
1. The original game play in a bigger grid (10 x 14), Salvo mission (You fire one shot for each one of your ships still afloat) and Target Plus One Mission, or Bonus Mission (You earn and extra turn for every hit or successful scan until you miss).
2. Advanced Weapons can now be used in Salvo and Bonus Missions.
3. The voice of the announcer is understandable. You will have NO problem whatsoever in understanding hits and misses.
4. The Attack Squadron Planes now move AND scan on the same turn, and the Planes now scan the space immediately underneath them. Beware of the Anti-Aircraft Missile Battery, the only defense against these pesty little creatures.
5. The Aircraft Carrier missiles were eliminated. Now the Attack Squadron Planes are equipped with a one-time use only missile that automatically hits every space where it detects an enemy target. It does that on the first target found only, and then it only scans.
6. The Battleship has one Tomahawk missile that hits everything in the 3 x 3 square where it lands. The now called Light Missile Cruiser has two Harpoon Missiles that covers three vertical or horizontal spaces. The Fast-Attack Sub has two torpedoes that travel from one side to the other of the grid unless it hits a target first. The Sub also has a scanner that will tell you that an enemy ship is in the vicinity but will not tell you the precise location unlike the Attack Squadron Planes.
7. The new design brings the game to eye level but if you must you can place it the conventional way. The ships are redesigned and the place where you store the pegs actually works (you know, it will not open after storage). Plus the pegs will NOT fall of the grid easily.
8. The new sound effects are cool and necessary. Before the sound of a missile launching and a hit were too confusing. Now not only can you distinguish between the two but also there are different colored lights to indicated launches, scans, hits and misses.
In my opinion, this is a great upgrade to a classic game. A small screen that will record your latest moves is still necessary. I mean, more than once we have found ourselves forgetting what pattern we choose our planes to scan and the repeat button repeats only the last sentence said. But until then, enjoy this beautiful and impressive Electronic Battleship. It actually made me remember how I felt around twenty years ago when I got the first Electronic Battleship made. I hope you have as much fun as I did then and are having now. Bye.
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I loved Electronic Talking Battleship as a kid in the 1980's and have been anxious recently to play this game again. I was always excited looking through the back of the play booklet when picking out a board. I was also always nervous when the opposing player would hit the red button, firing their missile. You hope they'll miss but you'll get a bit nervous once they manage to hit one of your ships. You also hope they won't sink all your ships before you can figure out where their ships are.
On the other hand, when you're the one pressing the red button, you're eager to hear that crashing sound - hitting one of your opponent's ships.
A good feature of this game is that you can play someone or you can play against the computer. When someone plays against the computer, one usually loses. But I recall as a kid beating the computer a few times so that's not the case here.
In all, Electronic Talking Battleship is worth the money and will bring many hours of entertainment. A great investment! - Donna Di Giacomo
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